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The ultimate source of patches & addons for Empire Earth. 2.0.0.5 Release Notes (Empire Earth Classic) Changes within the latest version are emphasized in text. 'Hybrid' and 'Extreme' have been added. Maps from Omega patch are now officially supported. A bug of EE that allowed players to crash the EEC and AOC process of each other player in a multiplayer session got fixed (Gate crash).
Get the NeoEE update right here (November 2016 release):
2.0.0.5 Release Notes (Empire Earth Classic)
Changes within the latest version are emphasized in text.![Empire earth hd Empire earth hd](https://i.ytimg.com/vi/EbP6tA396eg/maxresdefault.jpg)
- Game:
- New resource options have been added: 'Unlimited' and 'None'.
- New game variants 'Hyperactive', 'Hybrid' and 'Extreme' have been added.
- Maps from Omega patch are now officially supported.
- A bug of EE that allowed players to crash the EEC and AOC process of each other player in a multiplayer session got fixed (Gate crash).
- The lobby now creates a notification whenever a whisper message got received, also when tabbed out.
- New languages are now supported (especially in AOC), e.g. Portuguese.
- The main menu and lobby are now displayed in the user's default resolution.
- A new CDKey system has been established.
- Multiplayer:
- A new more instructive UI is now shown during initialization instead of just a freezing interface. Furthermore, it should not infinitely freeze any longer in case there appears an error.
- HostPingRIP.txt has been removed/replaced by NeoEE.cfg. Due to auto portforward-detection, changing any additional options when forwarding game ports shouldn't be necessary any more.
- An UPnP port forwarding implementation got added (for all compatible routers/modems that support it).
- In some cases, the host/game captain can now be transferred even if he has to rely on RIP hosting.
- AOC now supports RIP hosting.